I wonder how you would read a file that is compressed. Android smaller than 2.3 DOES NOT GUARANTEE that loading will succeed. Delete all board cookies • All times are UTC Site Home Blog Forum Support English Chooselanguage Spine Features Runtimes Documentation Try Now Purchase Esoteric Software © 2013-2016 Esoteric Software All rights Looks like if I target Android 2.3, there isn't a problem. this contact form
Some of these files are read without any problems, some others make the app crash with the error: "Error reading asset data. This tip will help resolve error messages E97, E483, E484, E485, and E810 encountered on machines running MS Windows. Fired because your skills are too far above your coworkers What are 6 colors which are also well-distinguishable in grayscale? Comment 8 Jonathan Pryor 2012-11-13 10:20:29 UTC It's probably an upstream bug, but to verify that we'd have to write a Java app...
Ionic.Zip), grab the path to your `.apk`, and have at it: string apiFile = context.ApplicationInfo.SourceDir; - Jon _______________________________________________ Monodroid mailing list [hidden email] UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid _______________________________________________ The workaround is listed in the bug I mentioned in this thread: WORKAROUND: hand-edit the .csproj and add a
Read the data from Android (Version4.1.2). 4. http://pompidev.net/2012/10/27/unable-to-access-asset-data-1-and-compressed-assetsandroid/ share|improve this answer answered Oct 27 '12 at 17:06 user1097185 4932823 add a comment| Your Answer draft saved draft discarded Sign up or log in Sign up using Google Odd; which IDE is this, Xamarin Studio or Visual Studio? - Jon _______________________________________________ Monodroid mailing list [hidden email] UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid johnHolmes Reply | Threaded Open this post in threaded view This is common error code format used by windows and other windows compatible software and driver vendors.
On PC all is ok. But I'm facing the issue on Android 4.0. This is really strange to me. You can specify which file extensions shouldn't be compressed in the Project Properties, e.g. Now I can read my binary files inside the apk directly.
Is it possible you are exhausted the open file limit on the earlier files? It is almost as if Assets.Open() is looking at the contents of the binary file and deciding it will not load it. Some of these files are read without any problems, some others make the app crash with the error: "Error reading asset data. How does it work?
Compatibility: Windows 7, 8, Vista, XP Download Size: 6MB Requirements: 300 MHz Processor, 256 MB Ram, 22 MB HDD Limitations: This download is a free evaluation version. But when companies submitted data to the …… If you get an error reading "WT1002: Error executing sql statement. This Error Reading Asset Data error code has a numeric error number and a technical description. Unable to access asset data: -1". I knew there were a limitation in Android 2.2 (and below) where compressed assets should not be > 1mb.
That should be possible. http://mediacount.net/error-reading/error-reading-product-data-from-avast-5.html Feb 25, 2013 #9 [email protected] Ok, thank you. Joined: May 7, 2011 … Asset data was 452KB. 3. An incomplete installation, an incomplete uninstall, improper deletion of applications or hardware.
He solved it with code, but mentioned that it could be solved with xml config files. I'm trying to read some binary files, which are ~2mb, from the Asset folder. Make a "Ceeeeeeee" program How to respond to your boss's email about a coworker's accusation? navigate here asked 4 years ago viewed 527 times active 4 years ago Upcoming Events 2016 Community Moderator Election ends in 2 days Related 877How do I create a Java string from the
What causes Error Reading Asset Data error? This website should be used for informational purposes only. Going further with this experiment!
Comment 1 Jonathan Pryor 2012-11-02 14:06:33 UTC Oddly, it works here on a Galaxy Nexus running Android 4.1.2. saetechnologies.com - Colorway Wordpress Theme by InkThemes.com But I'm facing the issue on Android 4.0. This is really strange to me. When I call it on File A, it always loads.
This code is used by the vendor to identify the error caused. Whether I try to load File B first or last, it always fails. Maybe the Android ResourceManager will like these files better than the AssetManager? his comment is here My file being my own custom format would be compressed.
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