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call libusb_detach_kernel_driver() and specify the interface number and then you should be able to connect it. Here is the code I use : deviceResources.GetStream((string)objectIf, ref PropertyKeys.WPD_RESOURCE_DEFAULT,STGM_READ, ref optimalTransferSize,out wpdStream); Can you help me ? There is another possibility that the Srb was completed with Sense Code "device is not ready". During the device re-enumeration process, Storport won't fail IO with busy status.

Fix ERROR_BUSY 170 (0XAA) Now! There must be some race condition inside the OS/driver. Browse other questions tagged linux usb driver libusb or ask your own question. Page 1 of 2 12 Last Jump to page: Quick Navigation OpenGL coding: advanced Top Site Areas Settings Private Messages Subscriptions Who's Online Search Forums Forums Home Forums OpenGL Developers Forum

How to respond to your boss's email about a coworker's accusation? Read some data from the resource stream created by GetStream if (hr == S_OK) { hr = pObjectDataStream->Read(pObjectData, cbOptimalTransferSize, &cbBytesRead); } // 3. Forum New Posts FAQ Calendar Forum Actions Mark Forums Read Quick Links Today's Posts View Site Leaders Khronos Forums OpenGL: Getting Started Advanced Search Forum OpenGL Developers Forum OpenGL coding: advanced Watson Product Search Search None of the above, continue with my search IBM Spectrum Accelerate: DISK_REQUEST_ERROR_INFORMATION with description ERROR_BUSY events seen on all drives in the same module, followed by a

Ask a question Quick access Forums home Browse forums users FAQ Search related threads Remove From My Forums Answered by: Error code 170 (ERROR_BUSY) for DeviceIOControl - Target is SAS HBA Do other operations that translate into MTP commands to the device // and they could result in 0x800700AA as the resource read operation is not complete To fix this, ensure that When I attempt to claim the device I get the error code LIBUSB_ERROR_BUSY (-6). If it works, it means that wglMakeCurrent need a context creation, or something like that, before being called in thread. 05-25-2007,09:46 AM #9 mfort View Profile View Forum Posts Private Message

share|improve this answer answered Jun 25 '11 at 6:24 David Grayson 40.9k1174119 add a comment| up vote 1 down vote The issue is most likely that interface is claimed by another Has any one experienced the problem. The time now is 05:24 PM. Sometimes the failure couldappear delayed -after the resource read, there could beseveral successfulWPD API calls before ERROR_BUSY appears, because the interim calls that succeeded were handled by the MTP driver (i.e.

You have mentioned the second possibility that Srb could be completed with Sense Code "device is not ready". Can I use Deathwind with Isochron Scepter? Ludum Dare 34 Results See the winners! Proceed on to the other operations If your application is reading resource data froman MTP device, and you are seeing ERROR_BUSY, check that you are alwayscalling Release()on the IStream objects that

Powered by vBulletin Version 4.2.3 Copyright © 2016 vBulletin Solutions, Inc. wglCreateContext In the child or background thread I call wglMakeCurrent to allow this thread to draw into this context. The Compo ends in Solo, from scratch, with source, in 48 hours. ESX lost access to all disks ~ # ls /dev/disks/ naa.5000cca216c28ac1 vml.010000000032303038303630342020202030303030353930375452414e5343 naa.5000cca216d05291 vml.010000000032303038303630342020202030303030353930375452414e5343:1 naa.5000cca216d7cf5d vml.02000000005000cca216d05291486974616368 naa.5000cca216d83185 vml.02000000005000cca216d74422486974616368 ~ # fdisk -lu /dev/disks/naa.5000cca216d7cf5d fdisk: can't open '/dev/disks/naa.5000cca216d7cf5d': Input/output error ~ #

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Theme slaughter! have a peek at these guys This has to becompletedor cancelled beforefurtherMTP commands to the device could proceed. Put OSR's experience to work for you! Look below, the Status is coming TRUE always (not ERROR_IO_PENDING). 2) And still get the ERROR_BUSY if I increase the IOs.

Submission Hour ends Jam Submission Hour! Join us on Twitter and IRC (#ludumdare on for the Theme Announcement! Probability: A flaw in logic? check over here These events are seen on all the the disks on the same module: DISK_REQUEST_ERROR_INFORMATION Disk 1:Disk:X:Y had error: ERROR_BUSY, MODULE_FAILED Z:Module:Y failed.

Regards Yogesh 05-25-2007,07:02 AM #4 Olivier B. Based on vBulletin Copyright ©2000 - 2005, Jelsoft Enterprises Ltd. Ludum Dare 36 August 26th-29th, (Starts: Aug 27th 01:00 UTC) Suggest a theme!

Reference: Windows Error 170 Windows Error 170 : ERROR_BUSY: The requested resource is in use.

Report them here. Ludum Dare 34 Coming December 11th-14th Weekend October Challenge ends Make a game - Take it to Market - Earn $1 The Jam ends in Solo and Teams, relaxed, 72 hours. Synchronous or Asynchronous, the IOCTL should go to the Miniport even under heavy IOs. Thanks & Regards, Raphel Sunday, January 11, 2015 8:49 AM Reply | Quote Answers 0 Sign in to vote Hi Raphel, Most likely, the ERROR_BUSY status was a reflection that miniport

If the co-signer on my car loan dies, can the family take the car from me like they're threatening to? It was pretty random in my app. (Not all the time). If only… Log in to Reply Leave a Reply Click here to cancel reply. this content But I want to render into it through a background thread instead of the main thread.

View Profile View Forum Posts Private Message Junior Member Newbie Join Date May 2007 Location Vannes - France Posts 28 Re: wglMakeCurrent returning ERROR_BUSY This happens when I call the API It is unmoderated and operates on the "public virtue" system. Thanks, Michael Xing [MSFT] Wednesday, January 14, 2015 1:11 AM Reply | Quote Microsoft is conducting an online survey to understand your opinion of the Msdn Web site. So how to solve the Windows error codes forever, like ERROR_BUSY 170 (0XAA)?

For example, if your application does the following: IStream* pObjectDataStream = NULL;

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